﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace WaterMarkerApp
{
    public partial class CheckWaterMarker : BaseMainForm
    {

        #region private properties
            
        #endregion
        public CheckWaterMarker()
        {
            InitializeComponent();
        }

        #region Events
        private void CheckWaterMarker_Load(object sender, EventArgs e)
        {

        }

        private void lblClose_Click(object sender, EventArgs e)
        {
            this.Close();
        }

        private void lblNavigation_MouseMove(object sender, MouseEventArgs e)
        {
            Label labelControl = sender as Label;
            if (labelControl != null)
            {
                switch (labelControl.Name)
                {
                    case "lbl光盘发行":
                        lbl光盘发行.Image = global::WaterMarkerApp.Properties.Resources.光盘_发行;
                        break;
                    case "lblWenJianFaBu":
                        lblWenJianFaBu.Image = global::WaterMarkerApp.Properties.Resources.文件_发行;
                        break;
                }
            }
        }


        private void lblNavigation_MouseLeave(object sender, EventArgs e)
        {
            Label labelControl = sender as Label;
            if (labelControl != null)
            {
                switch (labelControl.Name)
                {
                    case "lbl光盘发行":
                        lbl光盘发行.Image = global::WaterMarkerApp.Properties.Resources.光盘发行;
                        break;
                    case "lblWenJianFaBu":
                        lblWenJianFaBu.Image = global::WaterMarkerApp.Properties.Resources.文件发行;
                        break;
                }
            }
        }

        #endregion

        #region private methods

        #endregion



    }
}
